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| Who is online? | In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest
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Most users ever online was 7 on Mon Jan 09, 2012 5:01 pm
| | | Mission Updates! | Thu Feb 02, 2012 3:21 pm by Faru | 
New mission settings are being implemented soon, right into Spiral Knights!
What do you think this could mean?
also, are you excited?
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| January 30th Patch Notes | Tue Jan 31, 2012 6:46 pm by Faru | Haven
Winter has finally left Haven and all the snow has melted. See you next Winter!
NPCs
Some NPC Knights have received an art update.
Items
Chroma and Salamander style armors now accept back accessories.
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| Metal Sonic Suits Come To The Cradle! | Fri Jan 27, 2012 9:26 pm by Faru | When you purchase a $19.95 energy bundle, for a limited time, you can get a shiny new Metal Sonic suit, and with a $9.95 purchase, you can get Tails tails! Get them while they last!
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| January 18th Patch Notes | Sun Jan 22, 2012 10:49 am by Faru | Elevator Pass
The $5.95 30 Day Elevator Pass is here to stay! Accounts that have purchased the Elevator Pass in the past can now purchase it again as often as they like. Time is added to the your current Elevator Pass at the time of purchase.
Items
The following swords have had their charge attack changed from a swipe to a burst attack:
Proto Sword ☆☆☆☆☆
Beast Basher ☆☆☆☆☆ …
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| What's In Development - January 2012 | Sat Jan 14, 2012 9:43 am by Faru | From spiralknights.com
Greetings! I've got another update from Spiral HQ with some of what we're working on right now. As always the following is by no means everything that's in development and there's no ETA on any of this just yet.
Mission System!
A major addition is on the way that adds a new mission system to Spiral Knights, complete with a main campaign that allows Knights to play …
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| January 10th Patch Notes | Tue Jan 10, 2012 6:15 pm by Faru | Achievements unlocked in Spiral Knights that are missing in Steam will be unlocked in Steam on login.
Fixed a couple cases where unlocking multiple achievements at once would result in some of the achievements' failing to show up on Steam.
Gunpuppy bullets no longer spawn far away from their source.
Fixed several weighted statue exploits in the Firestorm Citadel and the Shadow Lair Firestorm …
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| Name Changing | Mon Jan 09, 2012 4:48 pm by Faru | It has been brought to my attention that some users have tried signing up, but they have to use another username because it rejects their chosen one. This usually happens because it thinks it's a blocked word. If this happens, please contact me somehow ASAP and I will change it to the desired one. After that, a name change will cost 800 forum crowns.
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| Welcome to Spiral Knights Central! | Sat Jan 07, 2012 9:06 am by Faru |
Welcome to your Spiral Knights Forum!
Spiral Knights Central is a fun community fansite and forum where you can get tips, make new friends, get help, read guides and talk about our favorite game, Spiral Knights!
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| January 4th Patch Notes | Fri Jan 06, 2012 5:58 pm by Faru | Winterfest
Winterfest has ended and Impostoclaus has left Haven for another year, but the cold weather will remain in Haven for just a little while longer.
Monsters
All drone health has been reduced
Almost all monsters have had their delay increased between spawning and attacking (including retrodes!)
Wolvers, retrodes, and zombies will no longer follow their target once they commit to an …
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Our users have posted a total of 49 messages in 27 subjects
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